For our office in Mallorca, Spain we are looking for a Unreal Engine 5 Technical Artist. Join our team and shape the future of game visuals! If you thrive on optimizing rendering pipelines, profiling game performance, and guiding artists toward stunning, high-quality visuals, we want you on board!
Who we are:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. We are currently developing golf games.
Requisitos mínimos
What will you bring with you:
- Proven working experience (3+ years) as a technical artist,
- Strong understanding of Graphic Rendering Pipeline for next-gen technologies,
- Experience working with Unreal 5 Engine,
- Strong Technical Background on the Art Production Process and Workflows,
- Understanding of project applications, preferably Jira,
- Proficiency in written and spoken English,
- Excellent time management, organizational and prioritization skills,
- A good mood every day.
Who are you:
- A true self starter with the ability to work independently and take initiative,
- A highly self-motivated and positive communicator with strong work ethics,
- An excellent and flexible problem solver with an eye for detail,
- Experience in collaboration between artists, programmers, on and off site,
- Open to giving and receiving feedforward.
Requisitos deseados
Knowledge in the following areas in game development:
- Modelling & Texturing
- Lighting
- Shaders (GLSL/HLSL)
- VFX
- Rendering & Post Processing
- Max/Maya/Visual Studio
Nice to have:
- Scripting/Tools Development
What makes you stand out:
- Affinity with technology and/or golf,
- Experienced in working in an internationally operating organization.
Responsabilidades
What will you be doing:
- Setting up and maintaining production pipelines and workflow,
- Develop tools that will be used by the artists to improve and assist their work in production,
- Work with our artists and programmers to ensure that all the assets meet the technical requirements,
- Gatekeeper of Tech Art constraints, pushing for top quality visuals,
- Maintain performance and handling redering optimization,
- Create materials, shaders, and VFX,
- Manage lighting and post-processing.
Beneficios
What do we offer:
An exciting role, within an international growing company, plus:
- A good salary according to experience,
- An innovative, international and fast-growing environment,
- State of the art facilities and team building activities,
- A pleasant, informal working atmosphere,
- Relocation pack,
- Work in Mallorca, one of the best places to live in the world (remote is to be discussed).