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Details

Group

Gravity Bandit Studio


Date

07/18/2026


Contact address

fabriicb@gmail.com


Location

Buenos Aires, buenos aires (Argentina)


Gravity Bandit Studio


is looking for

3D Rigger and Animator


We''''re looking for a 3D Character Animator & Rigger to join Gravity Bandit, a 2.5D action platformer featuring gravity-based mechanics and fast-paced combat. This is a volunteer RevShare position, meaning revenue will be shared once the game is commercially released. You''''ll work alongside an experienced indie development team on a project that is already in an advanced stage of development.


Minimum requirements


Experience with character rigging and animation.
Proficiency in Blender, Maya, or a similar 3D software.
Ability to create clean, game-ready animations.
Basic understanding of game animation pipelines.
Ability to communicate and collaborate with a remote team.


Desired requirements


Experience with Unity animation workflows.
Experience animating stylized characters and enemies.
Knowledge of IK/FK systems and animation state machines.
Experience exporting assets for game engines.
Previous work on indie games is a plus.
Portfolio or demo reel showcasing relevant work.


Duties


Create character and enemy animations.
Build and maintain character rigs.
Collaborate with programmers and artists to integrate animations.
Iterate on animations based on gameplay feedback.
Ensure animations are polished and optimized for the game.


Benefits


Revenue Share (RevShare) after the commercial release.
Full credits in the game.
Portfolio-worthy work.
Hands-on experience with an established indie game team.
Opportunity to continue on future projects.
Flexible remote collaboration schedule.



Details

Group

Gravity Bandit Studio


Date

07/18/2026


Contact address

fabriicb@gmail.com


Location

Buenos Aires, buenos aires (Argentina)







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