www.xnormal.net , seguramente el mejor programa que hay de esto gratis, y es paisano, porque creo que el que lo hace es español.
desde el faq:
Q: What is xNormal?
A: xNormal is an application to generate normal / ambient occlusion / displacement maps. It can also project the texture of the highpoly model into the lowpoly mesh ( complete texture transfer, even with different topologies ).
Includes too an interactive 3D viewer with multiple mesh and textures format support, shaders and realtime soft shadows / glow effect.
It comes with some useful tools like height map - normal map - cavity map - occlusion - tangent/object space and spherical harmonics tools.
All these computations are done using multicore/multithreading, distributed/parallel rendering, ray tracing and advanced GPGPU techniques. Interrogation image
Q: How much xNormal costs?
A: Absolutely nothing. It's free for any use, including commercial one. No price and no fees at all. If you like it, please, help us sending bugs/feedback, examples of your art or mention xNormal in your project.
desde el faq:
Q: What is xNormal?
A: xNormal is an application to generate normal / ambient occlusion / displacement maps. It can also project the texture of the highpoly model into the lowpoly mesh ( complete texture transfer, even with different topologies ).
Includes too an interactive 3D viewer with multiple mesh and textures format support, shaders and realtime soft shadows / glow effect.
It comes with some useful tools like height map - normal map - cavity map - occlusion - tangent/object space and spherical harmonics tools.
All these computations are done using multicore/multithreading, distributed/parallel rendering, ray tracing and advanced GPGPU techniques. Interrogation image
Q: How much xNormal costs?
A: Absolutely nothing. It's free for any use, including commercial one. No price and no fees at all. If you like it, please, help us sending bugs/feedback, examples of your art or mention xNormal in your project.