Yo uso el 3D Exploration.
Espero que te valga.
Te pongo las caracteristicas que vienen en el "readme.txt" del programa.
3D Import:
3ds 3D Studio Binary animation
prj 3D Studio Project animation
asc 3D Studio ASCII
cob Caligari objects binary and ASCII
scn Caligari scenes binary and ASCII/animation
lwo,lw LightWave object / LightWave layered object/
LightWave 6.0 object LightWave object+UV files supported
lws LightWave scene animation
obj Alias WaveFront objects
objf Stripe objf file format
off Object file format
geo AOFF File Format
raw RAW File Format
rax RAX File Format
x Direct X binary and ASCII/animation
wrl Virtual Reality Markup Language VRML 1.0, VRML 2.0 ASCII only
c4d Cinema 4D version 6.0 not supported
3dm,3dmf 3D Metafile binary only
iob Imagine
dxf,dxb AutoCAD DXF
stl StereoLitho
3dm Rhinoceros All NURBS and MESH objects
pro Power Render
mts Metastream file version 1.0 only
flt OpenFlight Scene Description Database Multigen API DLL's not required
ase 3D Studio MAX ASCII Scene Export animation
dwg AutoCAD DWG 2000 not supported
ndo Nendo v1.0/v1.1
mdl Quake I model
md2 Quake II model animation
md3 Quake III model
mdl Half Life model animation
xsi SOFTIMAGE XSI animation
spx SPX file format
peo/geo Homeworld geometry with LiF textures
map Quake map files textures are not supported yet
iv Open Inventor files ASCII only, partially support
iso ISO G Code
mtx/mtz Viewpoint media
max 3D Studio MAX scene 3D Studio MAX required
3D Import Notes:
Other formats
Please let us know of other formats you would like supported by 3D Exploration.
The following are skipped in all formats:
The vertex and face normals - normals are calculated automatically.
The vertex and face colors.
Textures and 2d Import:
bmp Windows Bitmap Windows and OS/2. 1/8/16/24/32 bpp. RLE and uncompressed
gif Graphics Interchange Format
jpg JPEG JFIF
png Portable Network Graphics All sub-types supported
tiff Tag Image File Format
tga Targa TGA All sub-types supported
pcx ZSoft Publisher's Paintbrush
ppm PPM Image
cel Autodesk CEL file
iff EA/Amiga Interchange File Format 1-24 bpp
rgb SGI Image Format 8-32 bpp; no colormaps. RLE or uncompressed
fli,flc Autodesk FLI/FLC file First frame only
pic SOFTIMAGE pic
psd Photoshop document
tim Playstation TIM picture
Export:
asc 3D Studio ASCII
cob Caligari objects binary and ASCII, With animation
obj Alias WaveFront objects With animation
off Object file format
raw RAW File Format
dxf AutoCAD DXF
stl StereoLitho binary and ASCII
x Direct X With animation
cpp Open GL cpp code APP, Gen list, arrays
bmp Windows Bitmap
jpg JPEG JFIF
ppm PPM Image
lwo Lightwave 6.0 / Lightwave 5.6 +.uv files
3ds 3D Studio Binary With animation
wrl VRML 2.0
xsi SOFTIMAGE XSI With animation
w3d Shockwave 3D file
max 3D Studio MAX scene 3D Studio MAX required
mtx/mtz Viewpoint media
html Viewpoint media published
Archives:
zip ZIP archive
rar RAR archive
Open GL and Hardware Acceleration
3D Exploration works with 3D graphics cards that support hardware Open GL acceleration. To take advantage of this feature, select Open GL from the Render, API submenu. The speed of 3D acceleration is 3 to 5 times faster compared with 3D Exploration on an identical 3D card without acceleration.
Why do you need to register your copy of 3D Exploration?
3D Exploration is trialware and as such you must register the program to continue using all the features it has to offer after the end of the 30-day trial period. The registration fee will vary depending on the license you purchase. Registered users will receive information about the latest version of the program via e-mail. By registering your copy of 3D Exploration you help support the development of future versions of 3D Exploration. Also, as a registered user, any problems that might arise in your use of 3D Exploration will be given the highest priority by our technical team.
There is no functional difference between the evaluation and the registered (licensed) versions of 3D Exploration. All features of the licensed versions are available to be used in the evaluation version during the 30-day period. At the end of the 30-day evaluation period the following features will be disabled in the trial version:
* Batch Conversion and all Exports
* Render to file
* Animation export
* Raytrace rendering
What licences are available for purchase?
There are two licences available for 3D Exploration. They are the Discovery Edition license and the Enterprise Edition license. For more information go to: http://www.righthemisphere.com/3dexploration/
Product History
Version 1.81
* MTX/MTX (Viewpoint media) import added
* Some minor bugs fixed
Version 1.8
* W3D (Shockwave 3D file) export plugin added
* MTX (Viewpoint media) export plugin added
* HTML publish plugin added (based on Viewpoint media)
* 3D Models Web Search tool added (content provided by Turbo Squid)
* Some minor bugs fixed
Version 1.7
* Added recursive search of texture folders
Fixes:
* .flt read faces when LOD parent of faces
* Read huge LWO 6.0 files
Version 1.6.0
* Export animation to trueSpace COB added.
* LOD export from .flt to vrml added
* Export objects with negative scale - Fixed
* New options in picture batch conversion
* Many fixes in animation export
Version 1.5.5
* Export animation to 3DS added.
* Many other changes and fixes
* BUMP,OPACITY, REFLECTION, REFRACTION, SPECULAR, AMBIENT, EMISSION, SPECULARLEVEL, GLOSSINESS maps added.
Version 1.5.3
* Windows 2000 bugs are fixed: Refresh Folder, Render to AVI.
* LightWave import: added .uv files version 2.17
* LightWave Export/Import: discontinuous UVs in LWO 6.5 now supported
* Export to LightWave 5.6 + .uv added
* descript.ion - now supported
* Windows system icons are used for all not supported formats
* Picture viewer: bilinear filtering added
* New obj export filter
* Demonstration of functionality of Enterprise license added.
* "Save Frames" command added
Version 1.5.1
* Lineart TIFF Import fixed
* Fixed Bad parity problem in 3DS Export
* VRML 2.0 Export added
* XSI Export added
* RAR support added
* Merge option added
* Lights OFF - bug fixed
* ASE import fixed
Version 1.5
* Changes in user interface
* Many other changes and fixes
* More shell integration
Version 1.4.80 BETA
* Multiselection now supported
* LightWave import now support .uv files
* Open Inventor .iv files added
* Fixed bugs in OBJ,LWO,trueSpace export and in HalfLife,LWS import
* New animation TrackBar
* Added export of DSW/DSP files in Open GL Cpp export and other changes in CPP export
* LWO import - generating texture coordinates without subdividing object by surface now supported
* ZIP - passwords support added
* Render to AVI and render to image sequence
Version 1.4 BETA
* New geometry pipeline supports:
- Camera animation
- Usage of scene cameras
- Walk trough 3D scene
- Perspective correction texture mapping
* AutoCAD DXF:
- New import options (Object creation methods: by block, split objects by layer, material creation methods: by block, by layer ...)
- New export options (export by block & by layers: by material and by objects)
- Text entities support
* Image viewer
- Zoom to fit, shrink to fit functions added
- Significantly increased image displaying speed.
* Materials editing capability added: edit,create,apply,delete material.
* Import of trueSpace animation added.
* Additional Open GL options.
* ZIP support added.
* Quake MAP files added (textures are not supported yet)
Version 1.3.05 BETA
* Cameras & Lights support added
* 3DS Export
* LWO Import - significantly increased loading speed, up to 3 times
* LWO 6.0 Import/Export added
* LWS Import added
* AA Z Buffer, Raytraced rendering added
* "Glossiness" and "Specular Level" now supported
* Added detection of non flatness quadrangles (trueSpace, WaveFront files...)
* VRML 1.0/2.0 several bug fixes
* Open GL CPP export : Fixed normals export, textures now supports in display lists, GL_SHININESS - now supported in material definition, documentation added
* Homeworld geometry export added
* PhotoShop import added
Version 1.2.54
* 3DS import , added: support of instances, detecting of Bad Parity problem within 3D Studio files
* Cinema 4D - the local matrixes now are processed correctly
* Homeworld geometry import added
Version 1.2.50
* Batch conversion added
* Camera customization added
* LW textures support added and many fixes in LW import
* Select object by name added
* Fixes in obj, cob export
* Minor changes and fixes
Version 1.2.11
* SPX file format import added
* Alternate Open GL rendering added
* Minor changes in Open GL cpp export filter
* Background image added
Version 1.2.03
* Softimage XSI, Softimage PIC import added
* Beta version of "Geometry Inspector" added
* Minor changes in JPEG, NENDO and DWG import filters
* LightWave 3d layered object and MetaNURBS patches now supported
Version 1.2
* Completely rewritten DXF Import converter. Now support ASCII and binary dxf
* DWG import added
* Nendo v1.0/v1.1 import added
* Direct X import rewritten. Now with animation support
* [Ctrl]+Mouse Click - command added
* Direct X export - top frame feature added
* New feature: Transformation before saving
* Many other minor changes and fixes.
Version 1.2 (BETA 2)
* Several bugs fixed
* Stripe OBJF file import added
* Rhino notes support added
* Auto hide alpha channel button added
Version 1.2 (BETA)
* Open GL cpp code export significantly improved ( Now with textures and materials export)
* Direct X export added
* Rhinoceros Layers support added
* ASE import added
* OpenFlight import added (while not available)
* Windows help changed to HTML help
* New registration code required
* Auto reload textures feature added
* View R,G,B and Alpha channels for bitmaps
* More thumbnails options added
* FullScreen mode - auto show/hide objects list added
* Command line options added and view mode added
* TrueSpace export - rescale option added
* WaveFront export - normals export added
* Always on top option added
* World / Screen coordinate system switch added (for scene rotation only)
* Cinema4D - texture coordinates import added
* Many other minor changes and fixes
Version 1.11.6 (BETA)
* Rhinoceros Import improved (Mesh import fixed , NURBS tessellation accelerated up to 2 times, some minor changes.)
* 2D Image viewing improved
Version 1.11.5 (BETA)
* Rhinoceros Import added
* RGB Import added
* Power Render (*.PRO) import added
Version 1.11 (BETA)
* METASTREAM Import added
* THUMBNAILS for 2D files now works
* Changes in material(MAP) dialog
Version 1.10
* VRML and Quake 3 Import added
* Open GL cpp code export added
* List of external files ( textures, inline files ...)
* Windows Explorer context file menu
* Drag from 3D Exploration
* Many bugs fixed
Copyrights
3D Exploration Copyright © 2001 by Right Hemisphere, Inc.
Portions of this software are based in part on the work of the Independent JPEG Group.
This software uses the PolyBoolean library
© 1998-1999 Michael Leonov (http://members.xoom.com/msleonov/pb.html)
Rhinoceros Import Module based on Rhino IO toolkit
Rhino IO toolkit Copyright © 1993-1998 Robert McNeel & Associates. All rights reserved.
Rhinoceros is a registered trademark of Robert McNeel & Assoicates.
MetaStream Import Module based on MetaStream IO FILE SDK
Portions Copyright c Intel Corporation (1998,1999).
Portions Copyright c MetaCreations Corporation (1998,1999).
MetaStream is a trademark of MetaCreations Corp.
Latest Versions
For the latest versions of 3D Exploration visit:
www: http://www.righthemisphere.com/3dexploration/
Espero que te valga.
Te pongo las caracteristicas que vienen en el "readme.txt" del programa.
3D Import:
3ds 3D Studio Binary animation
prj 3D Studio Project animation
asc 3D Studio ASCII
cob Caligari objects binary and ASCII
scn Caligari scenes binary and ASCII/animation
lwo,lw LightWave object / LightWave layered object/
LightWave 6.0 object LightWave object+UV files supported
lws LightWave scene animation
obj Alias WaveFront objects
objf Stripe objf file format
off Object file format
geo AOFF File Format
raw RAW File Format
rax RAX File Format
x Direct X binary and ASCII/animation
wrl Virtual Reality Markup Language VRML 1.0, VRML 2.0 ASCII only
c4d Cinema 4D version 6.0 not supported
3dm,3dmf 3D Metafile binary only
iob Imagine
dxf,dxb AutoCAD DXF
stl StereoLitho
3dm Rhinoceros All NURBS and MESH objects
pro Power Render
mts Metastream file version 1.0 only
flt OpenFlight Scene Description Database Multigen API DLL's not required
ase 3D Studio MAX ASCII Scene Export animation
dwg AutoCAD DWG 2000 not supported
ndo Nendo v1.0/v1.1
mdl Quake I model
md2 Quake II model animation
md3 Quake III model
mdl Half Life model animation
xsi SOFTIMAGE XSI animation
spx SPX file format
peo/geo Homeworld geometry with LiF textures
map Quake map files textures are not supported yet
iv Open Inventor files ASCII only, partially support
iso ISO G Code
mtx/mtz Viewpoint media
max 3D Studio MAX scene 3D Studio MAX required
3D Import Notes:
Other formats
Please let us know of other formats you would like supported by 3D Exploration.
The following are skipped in all formats:
The vertex and face normals - normals are calculated automatically.
The vertex and face colors.
Textures and 2d Import:
bmp Windows Bitmap Windows and OS/2. 1/8/16/24/32 bpp. RLE and uncompressed
gif Graphics Interchange Format
jpg JPEG JFIF
png Portable Network Graphics All sub-types supported
tiff Tag Image File Format
tga Targa TGA All sub-types supported
pcx ZSoft Publisher's Paintbrush
ppm PPM Image
cel Autodesk CEL file
iff EA/Amiga Interchange File Format 1-24 bpp
rgb SGI Image Format 8-32 bpp; no colormaps. RLE or uncompressed
fli,flc Autodesk FLI/FLC file First frame only
pic SOFTIMAGE pic
psd Photoshop document
tim Playstation TIM picture
Export:
asc 3D Studio ASCII
cob Caligari objects binary and ASCII, With animation
obj Alias WaveFront objects With animation
off Object file format
raw RAW File Format
dxf AutoCAD DXF
stl StereoLitho binary and ASCII
x Direct X With animation
cpp Open GL cpp code APP, Gen list, arrays
bmp Windows Bitmap
jpg JPEG JFIF
ppm PPM Image
lwo Lightwave 6.0 / Lightwave 5.6 +.uv files
3ds 3D Studio Binary With animation
wrl VRML 2.0
xsi SOFTIMAGE XSI With animation
w3d Shockwave 3D file
max 3D Studio MAX scene 3D Studio MAX required
mtx/mtz Viewpoint media
html Viewpoint media published
Archives:
zip ZIP archive
rar RAR archive
Open GL and Hardware Acceleration
3D Exploration works with 3D graphics cards that support hardware Open GL acceleration. To take advantage of this feature, select Open GL from the Render, API submenu. The speed of 3D acceleration is 3 to 5 times faster compared with 3D Exploration on an identical 3D card without acceleration.
Why do you need to register your copy of 3D Exploration?
3D Exploration is trialware and as such you must register the program to continue using all the features it has to offer after the end of the 30-day trial period. The registration fee will vary depending on the license you purchase. Registered users will receive information about the latest version of the program via e-mail. By registering your copy of 3D Exploration you help support the development of future versions of 3D Exploration. Also, as a registered user, any problems that might arise in your use of 3D Exploration will be given the highest priority by our technical team.
There is no functional difference between the evaluation and the registered (licensed) versions of 3D Exploration. All features of the licensed versions are available to be used in the evaluation version during the 30-day period. At the end of the 30-day evaluation period the following features will be disabled in the trial version:
* Batch Conversion and all Exports
* Render to file
* Animation export
* Raytrace rendering
What licences are available for purchase?
There are two licences available for 3D Exploration. They are the Discovery Edition license and the Enterprise Edition license. For more information go to: http://www.righthemisphere.com/3dexploration/
Product History
Version 1.81
* MTX/MTX (Viewpoint media) import added
* Some minor bugs fixed
Version 1.8
* W3D (Shockwave 3D file) export plugin added
* MTX (Viewpoint media) export plugin added
* HTML publish plugin added (based on Viewpoint media)
* 3D Models Web Search tool added (content provided by Turbo Squid)
* Some minor bugs fixed
Version 1.7
* Added recursive search of texture folders
Fixes:
* .flt read faces when LOD parent of faces
* Read huge LWO 6.0 files
Version 1.6.0
* Export animation to trueSpace COB added.
* LOD export from .flt to vrml added
* Export objects with negative scale - Fixed
* New options in picture batch conversion
* Many fixes in animation export
Version 1.5.5
* Export animation to 3DS added.
* Many other changes and fixes
* BUMP,OPACITY, REFLECTION, REFRACTION, SPECULAR, AMBIENT, EMISSION, SPECULARLEVEL, GLOSSINESS maps added.
Version 1.5.3
* Windows 2000 bugs are fixed: Refresh Folder, Render to AVI.
* LightWave import: added .uv files version 2.17
* LightWave Export/Import: discontinuous UVs in LWO 6.5 now supported
* Export to LightWave 5.6 + .uv added
* descript.ion - now supported
* Windows system icons are used for all not supported formats
* Picture viewer: bilinear filtering added
* New obj export filter
* Demonstration of functionality of Enterprise license added.
* "Save Frames" command added
Version 1.5.1
* Lineart TIFF Import fixed
* Fixed Bad parity problem in 3DS Export
* VRML 2.0 Export added
* XSI Export added
* RAR support added
* Merge option added
* Lights OFF - bug fixed
* ASE import fixed
Version 1.5
* Changes in user interface
* Many other changes and fixes
* More shell integration
Version 1.4.80 BETA
* Multiselection now supported
* LightWave import now support .uv files
* Open Inventor .iv files added
* Fixed bugs in OBJ,LWO,trueSpace export and in HalfLife,LWS import
* New animation TrackBar
* Added export of DSW/DSP files in Open GL Cpp export and other changes in CPP export
* LWO import - generating texture coordinates without subdividing object by surface now supported
* ZIP - passwords support added
* Render to AVI and render to image sequence
Version 1.4 BETA
* New geometry pipeline supports:
- Camera animation
- Usage of scene cameras
- Walk trough 3D scene
- Perspective correction texture mapping
* AutoCAD DXF:
- New import options (Object creation methods: by block, split objects by layer, material creation methods: by block, by layer ...)
- New export options (export by block & by layers: by material and by objects)
- Text entities support
* Image viewer
- Zoom to fit, shrink to fit functions added
- Significantly increased image displaying speed.
* Materials editing capability added: edit,create,apply,delete material.
* Import of trueSpace animation added.
* Additional Open GL options.
* ZIP support added.
* Quake MAP files added (textures are not supported yet)
Version 1.3.05 BETA
* Cameras & Lights support added
* 3DS Export
* LWO Import - significantly increased loading speed, up to 3 times
* LWO 6.0 Import/Export added
* LWS Import added
* AA Z Buffer, Raytraced rendering added
* "Glossiness" and "Specular Level" now supported
* Added detection of non flatness quadrangles (trueSpace, WaveFront files...)
* VRML 1.0/2.0 several bug fixes
* Open GL CPP export : Fixed normals export, textures now supports in display lists, GL_SHININESS - now supported in material definition, documentation added
* Homeworld geometry export added
* PhotoShop import added
Version 1.2.54
* 3DS import , added: support of instances, detecting of Bad Parity problem within 3D Studio files
* Cinema 4D - the local matrixes now are processed correctly
* Homeworld geometry import added
Version 1.2.50
* Batch conversion added
* Camera customization added
* LW textures support added and many fixes in LW import
* Select object by name added
* Fixes in obj, cob export
* Minor changes and fixes
Version 1.2.11
* SPX file format import added
* Alternate Open GL rendering added
* Minor changes in Open GL cpp export filter
* Background image added
Version 1.2.03
* Softimage XSI, Softimage PIC import added
* Beta version of "Geometry Inspector" added
* Minor changes in JPEG, NENDO and DWG import filters
* LightWave 3d layered object and MetaNURBS patches now supported
Version 1.2
* Completely rewritten DXF Import converter. Now support ASCII and binary dxf
* DWG import added
* Nendo v1.0/v1.1 import added
* Direct X import rewritten. Now with animation support
* [Ctrl]+Mouse Click - command added
* Direct X export - top frame feature added
* New feature: Transformation before saving
* Many other minor changes and fixes.
Version 1.2 (BETA 2)
* Several bugs fixed
* Stripe OBJF file import added
* Rhino notes support added
* Auto hide alpha channel button added
Version 1.2 (BETA)
* Open GL cpp code export significantly improved ( Now with textures and materials export)
* Direct X export added
* Rhinoceros Layers support added
* ASE import added
* OpenFlight import added (while not available)
* Windows help changed to HTML help
* New registration code required
* Auto reload textures feature added
* View R,G,B and Alpha channels for bitmaps
* More thumbnails options added
* FullScreen mode - auto show/hide objects list added
* Command line options added and view mode added
* TrueSpace export - rescale option added
* WaveFront export - normals export added
* Always on top option added
* World / Screen coordinate system switch added (for scene rotation only)
* Cinema4D - texture coordinates import added
* Many other minor changes and fixes
Version 1.11.6 (BETA)
* Rhinoceros Import improved (Mesh import fixed , NURBS tessellation accelerated up to 2 times, some minor changes.)
* 2D Image viewing improved
Version 1.11.5 (BETA)
* Rhinoceros Import added
* RGB Import added
* Power Render (*.PRO) import added
Version 1.11 (BETA)
* METASTREAM Import added
* THUMBNAILS for 2D files now works
* Changes in material(MAP) dialog
Version 1.10
* VRML and Quake 3 Import added
* Open GL cpp code export added
* List of external files ( textures, inline files ...)
* Windows Explorer context file menu
* Drag from 3D Exploration
* Many bugs fixed
Copyrights
3D Exploration Copyright © 2001 by Right Hemisphere, Inc.
Portions of this software are based in part on the work of the Independent JPEG Group.
This software uses the PolyBoolean library
© 1998-1999 Michael Leonov (http://members.xoom.com/msleonov/pb.html)
Rhinoceros Import Module based on Rhino IO toolkit
Rhino IO toolkit Copyright © 1993-1998 Robert McNeel & Associates. All rights reserved.
Rhinoceros is a registered trademark of Robert McNeel & Assoicates.
MetaStream Import Module based on MetaStream IO FILE SDK
Portions Copyright c Intel Corporation (1998,1999).
Portions Copyright c MetaCreations Corporation (1998,1999).
MetaStream is a trademark of MetaCreations Corp.
Latest Versions
For the latest versions of 3D Exploration visit:
www: http://www.righthemisphere.com/3dexploration/