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Coñas De C++...

Iniciado por tywok, 17 de Noviembre de 2003, 09:48:22 PM

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tywok

 A ver.. el otro dia esta en gamedev.net y me encontre la sección de humor.. como no tenía muxo q hacer pues me metí... hay cosas muy muy buenas.. la mayoría metiendose con C++... si estais aburridos os lo recomiendo leer ;) aqui teneis el link...

http://www.gamedev.net/reference/list.asp?...p?categoryid=27

Los dos primeros son muy buenos... y despues Object-Oriented Programming Jokes esta bastante bien, aunque es muy largo...

os copio 1 par de cosas....

In C we had to code our own bugs. In C++ we can inherit them

Old C programmers never die. They're just cast into void

C++: Hard to learn and built to stay that way

If C gives you enough rope to hang yourself, C++ gives you enough rope to bind and gag your neighborhood, rig the sails on a small ship, and still have enough rope left over to hang yourself from the yardarm.


xDDDD
un saludo


CoLSoN2

 Yo os recomiendo esto. hay cosas muy buenas, aunque no las he leido todas, como: Three Apple Engineers and Three Microsoft Engineers, 25 interesting things that you learn about computers in the movies..., Shooting Yourself in the Foot - Languages Version (!), The Evolution of a Programmer, etc
Manuel F. Lara
Descargar juegos indie  - blog sobre juegos indie y casual
El Desarrollo Personal.com  - blog sobre productividad, motivación y espíritu emprendedor

seryu

 25 interesting things that you learn about computers in the movies...

#  High tech equipment is often driven by a computer with a DOS prompt. (re: RoboCop)

# High tech companies don't do offsite backups of the data (re: Terminator 2)

# All media devices are readily available - ie If someone hands you a DAT tape with important data on it your PC will have a DAT drive.

# No matter what you ask a computer to do it will respond with a percentage complete bargraph - especially when searching for data it can accurately give you the time remaining until it finds that data.

# Data searching will always involve displaying all the searched data on the screen until a match is found - this is true of text and graphics such as fingerprints.

# Telephone calls can be easily redirected through places all over the world, and upon a tracea globe will be displayed complete with lines travelling between each place.

# Deleting of data always takes just a little less time than it takes the bad guys to knock down the door.

# Alltechnology is plug and play - every computer can have any piece of technology attached.

# High tech graphical interfaces are often driven by hundreds of keystrokes which do not appear anywhere on the screen.

# IP addresses automatically supply the feds with the physical address (ie log on and they know where you are!)

# Word processors never display a cursor.

# You never have to use the spacebar when typing long sentences. Just keep hitting the keys without stopping

# All monitors display 2 inch high letters.

# High-tech computers, such as those used by NASA, the CIA, or some such governmental institution, have easy-to-understand graphical >interfaces.

# Those that don't will have incredibly powerful text-based command shells that can correctly understand and execute commands typed in plain English.

# Corollary: You can gain access to any information you want by simply typing "ACCESS ALL OF THE SECRET FILES" on any keyboard.

# Likewise, you can infect a computer with a destructive virus by simply typing "UPLOAD VIRUS." Viruses cause temperatures in computers, > >just like they do in humans. After a while, smoke billows out of disk >drives and monitors.

# All computers are connected. You can access the information on the villain's desktop computer, even if it's turned off.

# Powerful computers beep whenever you press a key or whenever the screen changes. Some computers also slow down the output on the screen so that it doesn't go faster than you can read. The *really* advanced ones also emulate the sound of a dot-matrix printer as the characters come across the screen.

# All computer panels have thousands of volts and flash pots just underneath the surface. Malfunctions are indicated by a bright flash, a puff of smoke, a shower of sparks, and an explosion that forces you backward. (See #7, above)

# People typing away on a computer will turn it off without saving >the data.

# A hacker can get into the most sensitive computer in the world before intermission and guess the secret password in two tries.

# Any PERMISSION DENIED has an OVERRIDE function.

# Complex calculations and loading of huge amounts of data will be accomplished in under three seconds. In the movies, modems transmit data at two gigabytes per second.

# When the power plant/missile site/whatever overheats, all the control panels will explode, as will the entire building.

# If you display a file on the screen and someone deletes the file, it also disappears from the screen. There are no ways to copy a >backup file -- and there are no undelete utilities.

# If a disk has encrypted files, you are automatically asked for a password when you try to access it.

# No matter what kind of computer disk it is, it'll be readable by >any system you put it into. All application software is usable by all >computer platforms.

# The more high-tech the equipment, the more buttons it has. However, everyone must have been highly trained, because the buttons aren't labelled.

# Most computers, no matter how small, have reality-defying three-dimensional, real-time, photo-realistic animated graphics capability.

# Laptops, for some strange reason, always seem to have amazing real-time video phone capabilities and the performance of a CRAY-MP.

# Whenever a character looks at a VDU, the image is so bright that it projects itself onto his/her face.

# Computers never crash during key, high-intensity activities. Humans operating computers never make mistakes under stress.

# Programs are fiendishly perfect and never have bugs that slow down users.

# Any photograph can have minute details pulled out of it. You can zoom into any picture as far as you want to.








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