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Details

Group

Chimera Entertainment


Date

06/18/2021


Contact form

https://jobs.r-control.de/job/devops-ch/


Devops, programmers


Chimera Entertainment is looking for a remote devops to work in Portugal or Spain.

Follow the link to apply and see more information: https://jobs.r-control.de/job/devops-ch/

About the Company:
Chimera Entertainment is a creative and independent development studio for digital entertainment software in the heart of the beautiful city of Munich. In addition to developing our own IPs, we implement work for hire, from conception to completion. Gameplay and creative imagination are always in the foreground, and we promote team-work and talent. In terms of development and marketing of our high-class games, and thanks to our 12-year+ expertise in the field of mobile gaming and cross-platform-development as well as our award-winning portfolio of top titles such as “Angry Birds Epic” and "Angry Birds Evolution" we are one of Germany’s leading game developers. And with you as a potential member of our ambitious over 60-strong team, we want to expand our success within the coolest industry in the world.

As a DevOps Engineer (f/m/d) at Chimera Entertainment you will have a great responsibility - and freedom - to maintain and further develop our internal and external infrastructure, CI/CD pipelines and build pipeline. Working on state-of-the-art projects with high-profile partners, this will be your opportunity to grow and expand your knowledge within the games industry in a professional and friendly atmosphere.

Right now we are also working on a still confidential mobile game based on a popular RPG brand with a leading global publisher!

This position can be 100% remote from Portugal or Spain in addition to onsite in our Munich office.

The kind of stuff you’ll be doing:
Design, implement and maintain our proprietary backend platform based in AWS, Kubernetes (EKS), Docker, Terraform, Elastic search, Redis, Kibana (ELK) and others;
Design and implement CI/CD workflows for our Unity-based game clients and .NET core server;
Maintain, improve and add functionalities to our Jenkins build server farm;
Work closely with our developers to build infrastructure capabilities that are adapted to their needs and develop new tools and features.
Working closely with world-class publishers IT departments to integrate technologies and provide support to live games.
Who we’re looking for:
Expertise in at least one scripting languages (bash, python, etc);
Experience with infrastructure as a code approach and are familiar with tools like (Ansible, Chef, Puppet, Terraform);
Working experience in Docker;
Cloud experience (AWS, Google Cloud or Azure);
Good knowledge of Jenkins and Git. Groovy not a must but desirable;
Knowledge in administering MacOS and Linux servers;
Experience in service monitoring and logging (TICK stack, ELK stack).
Nice to have:
Experience in object orientated language (C#, Java) and Unity3D;
Integration of games industry ecosystems (AppStore, PlayStore, Facebook, Testflight, HockeyApp).
Interview process::
HR and head of development interview;
Test exercise;
Tech review of test with seniors/specialist team;
Final interview with head of studio;
We take care of our employees and provide you with
A space to learn: conferences, books and anything we can do to help your career;
Close contact with partners such as AWS to consult when needed;
Transparent leadership style;
A diverse and international environment;
German classes;
A free health coach who visits our office once a week (remote likewise possible);
Regular team events;
And a lot of fun :-)
Please let us know your salary expectations.

We are looking forward to receiving your application!


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