Are you an experienced programmer familiar with C++? Do you have a shipped game under your belt with a coding credit? Are you excited to collaborate with a team of innovative and passionate developers in a sea-side games studio that has the wellbeing of employees at the forefront of our ethics? Antimatter Games asks you to read on!
You’ll be bringing your experience and knowledge to our robust coding department. Your work will be exciting and varied as your code touches all aspects of our online first person shooter ’83 with possibilities to work on other unannounced projects.
Familiarity with C++ programming and systems design skills
At least one major shipped PC/console title
BSc in Computer Science (or equivalent)
Proactive, autonomous and self-motivating
Strong communication and teamwork skills
Good math and physics skills
Worked in multiplayer games
Cross-platform (PC, Xbox, PS) development
Passion for first person shooters
Experience with JIRA and/or Agile software development
Translate designs and requirements into clean and efficient code
Create and iterate on features in an existing codebase, or from the genesis of a new project using effective, re-usable, effectively structured and annotated code
Implement all technical aspects of games such as networking, animation, effects, UI, audio...
Produce prototypes of gameplay ideas and features from design team
Analyse, identify the causes of and resolve bugs that are provided by our QA team
Communicate effectively with our design team & project leadership about the practical and technical concerns of proposed features and content, including timeframes and any relevant technical limitations.