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Stratos: Punto de Encuentro de Desarrolladores

¡Bienvenido a Stratos!

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Detalles

Fecha

21/07/2022


Formulario de contacto

https://jobs.lever.co/larian/95cc2c21-a623-4bba-8fa1-d006169b7109?lever-origin=applied&lever-source%5B%5D=Stratos


Ubicación

Barcelona, Barcelona (España)


Tipo de contrato

Contrato indefinido


Tipo de jornada

Jornada completa


Salario

Salario sin especificar



Lighting Artist


With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We’re now looking for Lighting Artists to work with our In-Game and Cinematics teams!

The quest of the lighting team is to set the mood, the atmosphere in game and in cinematics, to immerse the player in our universe, while optimizing our work and learning about new processes and technologies.

Every time you open a door in our game, there is a new story waiting for you. You have the opportunity to create multiple ambiances in which to set the player. You keep pushing yourself and the engine to reach the quality and user-friendly tools upon which our team depends. We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.

Requisitos mínimos


- Minimum of 3 years experience lighting a variety of environments
- Portfolio or demo reel that demonstrates a keen eye for detail and the ability to use light, shadow, and color to create a variety of tones and moods
- Understanding of lighting techniques are a plus: vertex lighting, static lighting, dynamic lights, Physical Based Material authoring HDR, and pre-baked light map solutions

Requisitos deseados


- Experience with various engines like Unreal 3-4 or in-house engines
- Experience with Color Grading
- Experience with live action lighting and post processing

Responsabilidades


- Work with art leads and the art director to create compelling lighting for a variety of environments while maintaining a consistent style throughout the game
- Work closely with the art, tech art, and cinematic departments to conceptualize and implement real-time lighting solutions that satisfy both aesthetic and gameplay objectives
- Anticipate and work well within different production and technical constraints and understand the budgeting restrictions associated with them
- Create, maintain, and communicate documentation for lighting guidelines and implementation techniques
- Author post processing effects such as color grading, exposure, tone mapping, bloom, etc.


Detalles

Fecha

21/07/2022


Formulario de contacto

https://jobs.lever.co/larian/95cc2c21-a623-4bba-8fa1-d006169b7109?lever-origin=applied&lever-source%5B%5D=Stratos


Ubicación

Barcelona, Barcelona (España)


Tipo de contrato

Contrato indefinido


Tipo de jornada

Jornada completa


Salario

Salario sin especificar




Detalles de la empresa
Nombre de la empresalarian studios spain
Webwww.larian.com
Número de trabajadores400
UbicaciónBarcelona, Barcelona (España)
ActividadesDesarrollo de videojuegos
Acerca de esta empresaIn 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting!

Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our next game, Baldur’s Gate 3 is currently in Early Access.
Detalles de la empresa
larian studios spain
www.larian.com
400
Barcelona, Barcelona (España)
Desarrollo de videojuegos
In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting!

Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our next game, Baldur’s Gate 3 is currently in Early Access.





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