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With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. We’re now looking for talented and passionate individuals to help us create awesome visual effects that will elevate Larian games to new and greater heights. Minimum requirements- You have at least 3 - 4 years of experience as a VFX Artist in the video game industry. - Have worked on at least one shipped console / PC title - The ability to create Realtime VFX with realistic style - Ability to draw, paint, model & animate. - Expertise in creating shaders (node-based material editor). - The ability to independently come up with creative solutions. - Great attention for details. - Good communication skills. - The ability to work in a team and receive and implement the creative guidance of the VFX Director. - You must be willing to iterate over your work to keep improving the game. Desired requirements- Experience with Houdini, Maya, Substance Designer. - Can do concept drawing and has 2D drawing skills. Duties- Creation of VFX for gameplay, environments, cutscenes, etc. - Creation of textures, materials and shaders. - Design and storyboard VFX. - Implement the VFX in the game while retaining the performance of the game. - Develop the tools together with the Code Department. - Work closely with artists, leads, art director and other departments. |
Company details |
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| Full company name | larian studios spain | Web | www.larian.com | Number of workers | 400 | Location | Barcelona, Barcelona (España) | Activities | Desarrollo de videojuegos
| About this company | In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting!
Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our next game, Baldur’s Gate 3 is currently in Early Access. |
Company details |
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larian studios spain | www.larian.com | 400 | Barcelona, Barcelona (España) | Desarrollo de videojuegos
| In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting!
Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our next game, Baldur’s Gate 3 is currently in Early Access. | |
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