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Details

Company

30 Parallel Games / Boombox Games


Date

02/22/2024


Contact address

jobs@boomboxgames.com


Working hours

Full Time


Salary

Up to 26,000€ gross annual



3D Animator


We are 30 Parallel Games! With 20+ years of experience in the video games industry, We bring together companies sharing a passion for creating and launching video game content across various genres, platforms, and media.

With operations globally and offices in the United States and Europe, providing 24-hour project management and customer service. We are an ever expanding media entity in the exciting world of gaming.

We are looking for an energetic and creative person who has a passion for video games to join our team. We are looking for a Full Time Animator who has worked on games with a strong component of dynamic combat animations (melee and shooting). The ideal Animator has a deep passion for stylized, hand keyed and powerful animations. As the animator on this project, this person will help define the animation style and develop core animation content for a new title.

Our animation team is small, and we want to expand it with someone capable of bringing both deep expertise in gameplay animation while also being able to guide a distributed team of external animators to get results. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.

Desired requirements


Minimum 2 years of video game animation experience required
B2 or C1 English Level Proficiency (Spanish is a plus)
Have shipped AAA titles as a gameplay animator
Proficient in Unity Engine
Great initiative and self-discipline.
Have experience with advanced animation systems and root motion (Motion Matching, Warping, IK)
Are great communicators and cross-discipline collaborators
An animation reel or portfolio demonstrating realtime 3D combat animations
Portfolio that can be shared
Must be in UTC time

Duties


Create and refine animations from ground up for several characters of different complexities and body types.
Provide daily hands-on editing and tuning of motion capture-based animation content.
Collaborate with Engineering, Design, and Animation to devise, implement and debug animation systems and gameplay mechanics
Collaborate with Design to define timing, expression and style of animations for core systems from the ground up
Be involved in Motion Capture shoots, from planning and direction to integration into engine.
Be an active partner in the integration of gameplay with cinematic animation.
Take the ownership of the Animation department.


Details

Company

30 Parallel Games / Boombox Games


Date

02/22/2024


Contact address

jobs@boomboxgames.com


Working hours

Full Time


Salary

Up to 26,000€ gross annual








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