The Department of Digital Arts and Film Production is looking for a new faculty member to join its team of passionate and dedicated teachers. This specific position involves introducing 3D Modeling and Animation in Maya to students.
Application: Attach the following information and materials:
--- CV or resume. It must include a portfolio link.
--- Bonus: Cover letter or email explaining the motivation behind the application
Job Details
--- Contract Type: Part-time.
--- Work Period: September to December.
--- Location: On-site classes at DigiPen Europe-Bilbao campus
--- Start Date: Sept. 2024 | End Date: Dec. 2024
Requisitos mínimos
--- Fluent in English, as all courses are taught in this language.
--- Bachelors degree in Fine Arts, Digital Arts, Graphic Design, or a related field
--- 4+ years of work experience in the 3D animation or video game industry.
--- Available to work in Bilbao campus 2 days a week.
--- Proficiency in Autodesk Maya for animation and 3D modeling.
--- Experience with graphic engines like Unreal Engine.
--- Ability to explain complex concepts clearly and accessibly to students.
--- Capability to inspire and motivate students, promoting their interest and active participation in the course.
--- Excellent communication and teamwork skills.
Requisitos deseados
--- Master's Degree in Fine Arts, Graphic Design, Digital Arts, or a closely related field.
--- Post-Graduate studies in Fine Arts, Graphic Design, Digital Arts, or a closely related field.
--- Experience in teaching courses in higher education.
--- Portfolio demonstrating experience and skills in 3D animation and modeling
Responsabilidades
Job description and responsibilities:
--- Conduct 3 hours of weekly classes (two sessions of 1.5 hours each)
--- Introduce 3D techniques, through theoretical and practical classes, on the fundamentals of 3D animation and modeling.
--- Instruct on standard 3D modeling techniques, including polygonal and spline modeling.
--- Guide students in creating and applying texture maps.
--- Teach procedures for importing and manipulating these 3D assets in Unreal Engine.
--- Develop and update course materials to stay aligned with current trends and technologies in 3D animation.
--- Evaluate student progress and provide constructive feedback.
--- Foster a collaborative and creative learning environment.