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Details

Company

HOMA


Date

10/11/2024


Contact address

kate.bryl@homagames.com


Contract

Permanent position


Working hours

Full Time


Salary

Unspecified salary



Senior UI/UX Designer


Role and Missions — What you will do ????

As a Senior UI/UX Designer at Homa, you will play a critical role in designing user-centric interfaces and flows for our internal Gametech tools. Your designs will directly impact the efficiency and effectiveness of game teams, ensuring tools are intuitive, efficient, and aligned with user workflows. Your work will prevent operational slowdowns and reduce errors that could affect game setup and revenue.

You’ll collaborate closely with various stakeholders, including Product & Engineering teams, to ensure your designs are technically feasible and address real user pain points.

More concretely, your missions will be the following:

- User Research & Understanding: Map out user personas, their workflows, tools, and pain points. Conduct user interviews, competitive research, and testing to guide design decisions.
- Design & Prototyping: Create user flows, wireframes, and high-fidelity prototypes aimed at solving pain points or developing new, efficient tools. Iterate based on user feedback and testing.
- Collaboration & Delivery: Work closely with developers and stakeholders to prioritize designs, make necessary trade-offs, and support the implementation of features in production.
- Continuous Improvement: Identify opportunities to improve the productivity of game teams by optimizing tool usability, with measurable impact post-deployment.

After six months, your success will be evaluated by your deep understanding of game development processes, user workflows, and your proactive delivery of designs that drive measurable improvements in team efficiency.

Minimum requirements


Having significant experience working on UI/UX Design, you want to join a diverse team composed of mobile gaming enthusiasts. If you recognize yourself in the following description, you're the one!

- Expert Figma Skills: Highly productive in UX and prototype design, with the ability to create clear, functional wireframes and user flows.
- Complex Workflow Experience: Proven ability to design solutions for niche or B2B environments (e.g., industrial apps, fintech, etc.), involving deep understanding of users' workflows and tasks
- Competent UI Design: Experience delivering clean UI designs that align with existing design frameworks.
- Impact-Oriented Approach: Focus on creating practical, easy-to-use tools that improve productivity, with an emphasis on functionality over aesthetics.
-Effective Communication & Relationship Building: Crisp and clear in conveying ideas, both in design discussions and written documentation.
- Fluency in English

Desired requirements


Nice-to-Have:

- Familiarity with Material UI: Understanding of Material UI design principles.
- Strong Interest or prior experience in Gaming: A personal interest in gaming or prior experience designing internal tools in a gaming environment.

Benefits


While success is its own reward, here are some of the benefits that come with working at Homa:

* You will be working in English with our international team of top-tier talents from 35+ countries
* You will have bi-annual reviews with your manager to reflect on your performance, celebrate wins, and receive constructive feedback
* You will be able to attend diverse team events and Workations (the famous company-wide Homa trip).


Details

Company

HOMA


Date

10/11/2024


Contact address

kate.bryl@homagames.com


Contract

Permanent position


Working hours

Full Time


Salary

Unspecified salary








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