For our office in Mallorca, Spain we are looking for an Unreal Engine 5 Technical Artist to join our dynamic team. The ideal candidate will have a solid background in creating, implementing and optimizing shaders, materials, VFX, lighting, and performance.
Who we are:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry.
Our offices are in the Netherlands and Spain. We are currently developing golf games.
Requisitos mínimos
What will you bring with you:
Knowledge in the following areas in game development:
- Modelling & Texturing
- Scripting/Tools Development
- Lighting
- Shaders (GLSL/HLSL)
- VFX
- Rendering & Post Processing
- Rigging and Animation
- Strong understanding of Graphic Rendering Pipeline for next-gen technologies,
- Background in 3D development software (qg. 3DS Max, Maya, Blender),
- Experience working with Unreal 5 Engine,
- Experience working with Source Control (Git, Perforce, Mercurial),
- Strong Technical Background on the Art Production Process and Workflows,
- Programing Knowledge (C++, C#, Python, Maxscript) with strong Data Structures,
- Proven working experience (3+ years) as a technical artist,
- Understanding of project applications, preferably Jira,
- Proficiency in written and spoken English,
- Excellent time management, organizational and prioritization skills,
- A good mood every day.
Who are you:
- A true self starter with the ability to work independently and take initiative,
- A highly self-motivated and positive communicator with strong work ethics,o
- An excellent and flexible problem solver with an eye for detail,
- Experience in collaboration between artists, programmers, on and off site,
- Open to giving and receiving feedforward.
Requisitos deseados
What makes you stand out:
- Affinity with technology and/or golf,
- Experienced in working in an internationally operating organization.
Responsabilidades
What will you be doing:
- Setting up and maintaining production pipelines and workflow,
- Develop tools that will be used by the artists to improve and assist their work in production,
- Work with our artists and programmers to ensure that all the assets meet the technical requirements,
- Gatekeeper of Tech Art constraints, pushing for top quality visuals,
- Create materials, shaders, and VFX,
- Manage lighting and post-processing
- Maintain performance and handling redering optimization.
Beneficios
What do we offer:
An exciting role, within an international growing company, plus:
- A good salary according to experience,
- An innovative, international and fast-growing environment,
- State of the art facilities and team building activities,
- A pleasant, informal working atmosphere,
- Relocation pack,
- Work in Mallorca, one of the best places to live in the world (remote is optional).