We’re looking for a 3D Environment Artist to join our team in Madrid, Spain.
As a Senior 3D Environment Artist, you’ll be responsible for creating compelling realistic 3D models and modular kits as well as integrating them into our game engine. Our team works with Unreal Engine 5, so besides being able to quickly adapt to new technologies and engines, the position requires experience with a real-time engine such as Unreal Engine 4 or Unity. Experience in Unreal Engine and its shader/material system along with experience in performance optimization is a plus, as well as knowledge about foliage and vegetation creation.
Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe.
Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developer and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.
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Our website is: http://www.saber3d.com
Please apply at: https://saber-interactive-spain.jobs.personio.com/job/1845940?language=es&display=en
Requisitos mínimos
- Strong understanding of PBR materials.
- Experience in realistic modeling/texturing workflows for environment (modular kits, tileables, Custom Normals, trims & full bake knowledge required).
- Experience in game engines, such as Unreal Engine or Unity.
- Comprehensive knowledge in software applications such as Autodesk 3D Studio Max, Autodesk Maya, ZBrush, Substance Painter / Designer and Adobe Photoshop.
- Strong understanding of 3D optimization techniques.
- Eager to learn new techniques and software.
Requisitos deseados
- Experience with SpeedTree.
- Experience in shader creation for Unreal.
- Experience with Houdini.
- Shipped AAA quality project on current or next generation consoles / PC.
- Experience as an artist in the game industry.
- Good communication skills in English and Spanish.
- University degree or equivalent in Art.
Responsabilidades
- Create realistic exceptional assets and environments from concepts by using the latest industry tools and workflow approaches in a clean and optimized way.
- Integrate content in game engine.
- Work on World Building.
- Be a team player sharing content with colleagues and following Leads and Designers guidance to generate immersive areas.
- Be proactive communicating the team where are you up to so that the department can keep consistency along the level.
- Be able to receive and provide critique at a professional level.
Beneficios
- Opportunity to work with a great international team of professionals on the next generation of AAA titles.
- Salary based on experience.
- Permanent, full-time contract.
- A good work environment.
- Flexible working hours.
- Hybrid working model.
- Fresh fruit, coffee and beverages at the office.
Saber Interactive Spain is an equ- al opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
Saber Interactive Spain makes hiring decisions based solely on qualifications, merit, and business needs at the time.