Volver al índice de usuarios
Marc Xavier Costal Tesón "MarcXavier"
|Detalles del usuario|
|Perfil||I am a licensed psychologist and Game Designer. I'm an optimistic and imaginative person, always looking for new ideas and innovation. |
I decided to launch the project Psycogaming during the last year of degree trying to unite my two passions, psychology and videogames. From this point, I began my training as a psychologist specializing in Videogames . After a while, Game Design began to get my attention, so I decided to study and get training on that field too.
I am currently working as Game Designer on several projects, using my knowledge as a psychologist specialized in videogames to help design new mechanics, characters, narrative...
|Experiencia||Character Designer - Freelance 2015|
I participated as a Freelance designing the profile of different NPCs in collaboration with Delirium Studios. The game is still in development.
Game Tester - 2016
I worked as a Beta Tester in two games, proposing some improvements to the gameplay. The first one is a match-3 game called ‘Tic Tac Traca’, and the second one is a platform game called ‘Keru-Keru’.
Engagement Designer - Exagames 2016
I also collaborated with Exagames designing some Engagement mechanics for their videogame ‘Outta My Way’.
They are still implementing the changes.
Game Designer - Wiprojects 2016
My main tasks as part of the Game Design team were: Game Mechanics Design, Level Design, UI & HUD Concept Design, QA testing and Monetization.
Game Designer - Exagames 2016
I’m currently collaborating again with Exagames as Game Designer for their upcoming videogame. My tasks are basically to design the Game Mechanics & Gameplay but I also help with Characters, HUD & UI Concept Design...
|Conocimientos||-High level of Word and Excel (Microsoft Office).|
-High level of Photoshop CS (Adobe) to build up Mock-Ups.
-High level of Assembla as a task planner.
-Basic knowledge of Unity.
-Basic knowledge of Balsamiq to build up interactive Mock-Ups.
|Estudios||Psychologist, UB 2013.|
Videogames and Learning, UW-Madison 2014.
Introduction to Game Design, CALARTS 2015.
Introduction to Game Development, MSU 2015.
Character Design for Videogames, CALARTS 2016.
Story and Narrative Development for Videogames, CALARTS 2016.
Stratos es un servicio gratuito, cuyos costes se cubren en parte con la publicidad.
Por favor, desactiva el bloqueador de anuncios en esta web para ayudar a que siga adelante.